v0.3.0
Download Glyphae
One binary, free. It picks your GPU on its own: Metal on macOS, Vulkan on Linux, DX12 on Windows. macOS and Windows need nothing else; Linux needs glibc 2.35+ (Ubuntu 22.04 or newer) and a Vulkan driver. The macOS build is signed and notarized by Solar Beam.
Start here
# 1. put the binary on your PATH
unzip glyphae-*.zip && sudo mv glyphae /usr/local/bin/
# 2. write a scene (a scene is a plain-text program)
glyphae --scene-new tire work.scene
# 3. open the live viewport and edit work.scene; it hot-reloads
glyphae --view work.scene
# 4. the final frame, headless
glyphae --render-scene work.scene out.png 2048 1600 2000glyphae --help is the human page, glyphae --help-ai is the machine one. The walkthrough with per-OS notes is getting started; to hand the engine to your coding agent, paste the block on drive it from your agent.
What you need
- macOS 13 or newer on Apple silicon.
- Linux x86_64, glibc 2.35 or newer (Ubuntu 22.04+, Pop!_OS 22.04+), with a Vulkan driver (Mesa, NVIDIA, or AMD).
- Windows 10 or 11, x86_64, DX12.
- A GPU. Everything is a compute shader; there is no CPU fallback.
The Windows build is not code-signed.We hold a certificate for macOS, not for Windows, so SmartScreen will warn on first run and you will have to click through “More info” to launch it. Check the checksum below against the one you downloaded; that is the real integrity check either way.
Verify what you downloaded
shasum -a 256 glyphae-0.3.0-macos-arm64.zip
# cc50b0a7c8ccdbe1adb7715ada0b89a4e697635a6f01b2b1fdc5c86e36393ceb
shasum -a 256 glyphae-0.3.0-linux-x86_64.tar.gz
# 714dedd7f20c8f954f9d5bf8becbb31ca58a6b552ce64aad13e0697d29080636
shasum -a 256 glyphae-0.2.0-windows-x86_64.zip
# 59cba213f5be66aa2731bb00586b2380b9d15d3648a697a733b33d6fea19e083This is early
Glyphae has rendered our own production work for months, and this is the first build we hand to anyone else. Expect rough edges in the CLI surface, not in the pixels. Every change lands in the changelog.